II – A Silent Intruder
The best way to describe my Heroes of the Storm debut is with an analogy to explain my state of mind. Remember the beginnings of adolescence; beginning in which social interactions began to rotate from the playground to small house parties.
Remember being nervous, thinking you were going to a place full of completely comfortable and confident people. Your mind full of insecurities, believing that you would act in all the wrong ways. (Don’t lie, everyone, even the ones full of confidence, had that experience).
Well, I was expecting something similar with HOTS. I imagined a home screen with an active chat full of bullying, people being aggressive towards newbies and a completely unknown slang.
However, to my very pleasant surprise, what I found was very different. The game reveals the Blizzard quality mark from the beginning (ignoring the opening video which course is amazing). I easily understood the tutorials and at the end didn’t have to throw myself to the wolves right away. HOTS enables you to play games against the A.I. as many times as you wants to. This creates two major things very well designed for new players:
On the one hand, knowledge and adaptation to the game: having this mode allows you to better understand the layout, the active options in game and learn how to use the heroes. Blizzard was kind enough to give me a couple of exclusive heroes! Well, not really… every user can use every hero… but, being the first characters that I got, I created a sense of ownership over them.
On the other hand, rewards within the game´s economy: Blizzard has the good habit of awarding “money” in their games. This allows the user to get more things without investing real money. The matches against the A.I. let you accumulate level, loot and overcome missions to acquire different goodies (heroes, skins, mounts, emojis, etc..)